Artificial Intelligence Curriculum for Primary and Secondary Schools

AI for Developing Digital Competence

Music Education II

Music Genres & Generation in Suno

Music Genres and Music Generation in the Suno App

In this lesson, students explore the characteristics of different music genres, analyze their common features using a Venn diagram, and then create their own composition in a chosen genre using the Suno app.

Lesson Overview

Lesson Length

45 minutes

Recommended Age

Children aged 10—16

Tools

Teacher: A projector and computer with internet access.
Students: PCs/laptops/phones/tablets with internet access; headphones for each student.

What Are the Students Learning?

Music genres have their own distinctive features.

Why Are They Learning This?

By analyzing and listening to music, students strengthen their analytical perception of music while developing their own creativity.

How Do We Know They Have Learned It?

They will use a Venn diagram to capture characteristic elements of different music genres.

Digital Competence

Professional Engagement.
Facilitating Learners' Digital Competence.

Bloom's Taxonomy

Remembering: Students recall basic information about music genres (e.g., hip hop, techno) and their distinctive features.
Analyzing: They analyze music genres, evaluate their classmates’ recordings, and explore relationships between genres using Venn diagrams.
Creating: They compose their own music based on the assignment.

Five Big Ideas

5-B-I AI & Culture (AI in Everyday Life).

Teaching Material

Version: 03
Number of recorded pilot tests: 01
Last update: 01/25

Author: Ondra Hrách, Vláďa Novotný, Pét'a Dovhunová
Methodological consultant: Eva Nečasová
Expert guarantor: Pavel Kordík