Artificial Intelligence Curriculum for Primary and Secondary Schools
Reinforcement learning is a method that allows a program to learn how to make the right decisions through trial and error. It tries different strategies and identifies which ones lead to the best outcome. In this lesson, students first work with a decision tree and then train a program to play the game Hexapawn.
45 minutes
Children aged 11–15
Teacher: Projector, presentation.
Students: Computer, laptop, or tablet (except iOS or Android tablets) — one per group, plus worksheets.
Reinforced learning.
Reinforcement learning is a type of machine learning where machines learn through trial and error.
To develop analytical thinking and understand decision-making processes in games.
They’ll be able to explain how computers use machine learning algorithms to adjust their strategies.
Understanding: Students understand the decision-making processes
of a machine learning algorithm in a simple game.
Applying: They apply their understanding of the algorithm while playing the game.
Analyzing: They analyze game strategies.
Communication and Collaboration.
3-A-VI Nature of Learning (Learning from Experience).