Artificial Intelligence Curriculum for Primary and Secondary Schools

AI for Developing Digital Competence

Art Education II

Algorithmically Invisible

Algorithmically Invisible

This lesson explores computer vision technology, which allows computers to “see” in a way similar to humans. Like any technology, it can be used for both good and harmful purposes. Through an activity inspired by artist Adam Harvey, students will learn how computer vision works and evaluate its impact.

Lesson Overview

Lesson Length

45-90 minutes

Recommended Age

Children aged 13—20

Tools

Teacher: Projection equipment, presentation.
Students: Computer with camera, face paint, fabric, paper, colored tape... anything students can use to decorate their face or style their hair — hairspray, spray...

What Are the Students Learning?

Computer vision systems can recognize objects in images or video.
Computer vision systems can serve not only good purposes, but also be misused.

Why Are They Learning This?

Based on an understanding of how computer vision systems work, they critically assess the benefits and reflect on their risks.

How Do We Know They Have Learned It?

They will explain how computer vision systems work and outline their benefits and risks for individuals and society.

Bloom's Taxonomy

Applying: Students apply facial recognition theory and design their own functional camouflage.
Analyzing: They examine how their designs affect the functionality of computer vision systems and identify key factors for success or failure.
Creating: Creates Computer Vision Dazzle camouflage.

Digital Competence

Facilitating Learners' Digital Competence.

Five Big Ideas

5-A-II Ethical AI (Ethical Design Criteria).

Teaching Material

Version: 04
Number of recorded pilot tests: 04
Last update: 01/25

Author: Eva Nečasová
Expert guarantors: Pavel Kordík, Tomáš MlynáŘ